rconPassword

Base Jedi Academy

Password for remote console access

At a glance

Field Value
Category Server & networking
Module engine-client
Also registered in engine-client, engine-server
Renderer All / not renderer-specific
Network scope client-only — Local to the client/UI/renderer.
Derivation documented
Confidence high
In-game xdocs No
In-game menu No
Default ``
Value type string
Restart No latch flag is registered.
Cheat protected No

Values

No discrete value list is enforced or documented in the inspected source.

Flags

Registration-specific defaults

Default Module Renderer Compile condition
`` engine-client always
`` engine-server always

Provenance

Origin: Base Jedi Academy

Later changes

These commits occur after the ultimate-origin introduction on TaystJK’s inherited first-parent lineage. Registration evidence is exact; behavior evidence requires a changed bound cvar reference or a changed registered command-handler hunk.

Date Change source Commit / subject Evidence Confidence
2013-04-07 OpenJK 883d63a45910
Buffer overflow in CL_Rcon_f + Send full untokenized string
Changed an exact bound cvar-variable reference. codemp/client/cl_main.cpp medium
2015-11-13 OpenJK 5ef5d7214371
Merge branch ‘master’ of https://github.com/JACoders/OpenJK
Changed an exact bound cvar-variable reference. codemp/client/cl_main.cpp medium
2016-03-24 EternalJK c9c6ab99fdd2
Merge branch ‘master’ of https://github.com/JACoders/OpenJK into japro
Changed registration, default, flags, module, renderer scope, handler, or gating. codemp/client/cl_main.cpp medium

Evidence