com_speeds

Base Jedi Academy

Needs review. The inventory/provenance evidence is recorded, but some behavior, options, or attribution still lacks a direct user-facing source.

Controls com_speeds in the engine-shared module. Consult the cited behavior reads before relying on values not listed here.

At a glance

Field Value
Category Engine & diagnostics
Module engine-shared
Also registered in engine-shared
Renderer All / not renderer-specific
Network scope client-only — Local to the client/UI/renderer.
Derivation code-trace
Confidence high
In-game xdocs No
In-game menu No
Default 0
Value type enum
Restart No latch flag is registered.
Cheat protected No

Values

Value Meaning Evidence
3 Selects the code path tested for value 3. codemp/qcommon/common.cpp:1074

Flags

No cvar flags are registered at the cited site.

Provenance

Origin: Base Jedi Academy

Later changes

These commits occur after the ultimate-origin introduction on TaystJK’s inherited first-parent lineage. Registration evidence is exact; behavior evidence requires a changed bound cvar reference or a changed registered command-handler hunk.

Date Change source Commit / subject Evidence Confidence
2013-04-07 OpenJK 393874137c54
First batch of changes from Ensi
Changed an exact bound cvar-variable reference. codemp/client/cl_scrn.cpp medium
2013-11-11 OpenJK 2e90f9c19be1
[MP] Removed leftover delayFreeVM references. Init lastTime to 0 in Com_Frame. Bring back ERR_NEED_CD handling just for conformity sake. Init the jakey randomizer first thing in Com_Init.
Changed an exact bound cvar-variable reference. codemp/qcommon/common.cpp medium
2014-04-20 OpenJK 79798ac51496
[MP] Fix com_speed output when running server
Changed an exact bound cvar-variable reference. codemp/qcommon/common.cpp medium
2015-11-24 EternalJK c8f6ea17a324
Remove SP code
Changed registration, default, flags, module, renderer scope, handler, or gating. code/qcommon/common.cpp medium

Evidence