cg_cameraFPS
JK2MV
Sets the emulated frame rate used to make third-person camera damping frame-rate independent. Values below 15 select the original JK2/JKA multiplayer damping path; values of 15 or more use the time-adjusted path, with the original response reproduced when the actual frame rate matches this value.
At a glance
| Field | Value |
|---|---|
| Category | HUD & interface |
| Module | cgame |
| Also registered in | cgame |
| Renderer | All / not renderer-specific |
| Network scope | client-only — Local to the client/UI/renderer. |
| Derivation | code-trace |
| Confidence | high |
| In-game xdocs | No |
| In-game menu | Yes — ingame_camera.menu:111 |
| Default | 125 |
| Value type | int |
| Restart | No latch flag is registered. |
| Cheat protected | No |
Values
| Value | Meaning | Evidence |
|---|---|---|
<15 |
Use the original frame-rate-dependent JK2/JKA multiplayer camera damping. | codemp/cgame/cg_view.c:541 |
>=15 |
Use frame-rate-independent damping based on this emulated frame rate. | codemp/cgame/cg_view.c:514 |
Flags
CVAR_ARCHIVE— saved to the user configuration
Provenance
Origin: JK2MV
- TaystJK integration evidence:
18a8e8c9a528 - Attribution method:
identifier-adjacent-explicit-credit - Attribution confidence:
high - Notes: The earliest authored/submitted introduction is shared by eternaljk, taystjk, japro, vulkan; fork-lineage order selects eternaljk. An identifier-adjacent source/commit/PR line explicitly credits jk2mv.
Dated project introductions
Authored dates come from the exact registration’s first content commit, PR dates identify when work was proposed to each project, and integration dates come from each first-parent mainline. A project merging first does not override earlier upstream authorship or submission.
| Project | Authored | PR opened | Integrated | Commit | Relationship |
|---|---|---|---|---|---|
| EternalJK | 2019-01-14 |
— | 2019-01-14 |
18a8e8c9a528 |
Other project appearance |
| TaystJK | 2019-01-14 |
— | 2019-01-14 |
18a8e8c9a528 |
Other project appearance |
| jaPRO | 2019-01-14 |
— | 2019-01-14 |
18a8e8c9a528 |
Other project appearance |
| Vulkan | 2019-01-14 |
— | 2019-01-14 |
18a8e8c9a528 |
Other project appearance |
Later changes
These commits occur after the ultimate-origin introduction on TaystJK’s inherited first-parent lineage. Registration evidence is exact; behavior evidence requires a changed bound cvar reference or a changed registered command-handler hunk.
| Date | Change source | Commit / subject | Evidence | Confidence |
|---|---|---|---|---|
2019-04-21 |
EternalJK | 2c42f32bebfcMoved Set2DRatio code for CG and UI into ui_shared, removed CG_Set2DRatio, update renderer widthRatioCoef when changing cl_ratioFix cvar. |
Changed registration, default, flags, module, renderer scope, handler, or gating. codemp/cgame/cg_xcvar.h |
medium |
2019-04-21 |
EternalJK | 7bd5df22796dPrevent camera from jerking when toggling cg_thirdPerson/strafeHelper settings |
Changed registration, default, flags, module, renderer scope, handler, or gating. codemp/cgame/cg_xcvar.h |
medium |
Evidence
- registration: codemp/cgame/cg_xcvar.h:133 (XCVAR_DEF)
- behavior: codemp/cgame/cg_snapshot.c:233
- behavior: codemp/cgame/cg_view.c:514
- behavior: codemp/cgame/cg_view.c:879
- behavior: codemp/cgame/cg_view.c:529
- behavior: codemp/cgame/cg_view.c:521