cg_saberStaffMultiColor

EternalJK

Needs review. The inventory/provenance evidence is recorded, but some behavior, options, or attribution still lacks a direct user-facing source.

Controls cg_saberStaffMultiColor in the cgame module. Consult the cited behavior reads before relying on values not listed here.

At a glance

Field Value
Default 0
Value type bool
Restart No latch flag is registered.
Manually settable Yes
Cheat protected No
Network scope client-only: Local to the client/UI/renderer.
Category Gameplay & combat
Module cgame
Renderer All / not renderer-specific
Derivation code-trace
Confidence high
Added 2023-11-02 in 31486bc3a (how to compare this against your build)
In-game xdocs No
In-game menu No

Values

Value Meaning Evidence
0 Disabled. codemp/cgame/cg_players.c:7543
1 Enabled. codemp/cgame/cg_players.c:7543

Flags

Provenance

Origin: EternalJK

Dated project introductions

Authored dates come from the exact registration’s first content commit, PR dates identify when work was proposed to each project, and integration dates come from each first-parent mainline. A project merging first does not override earlier upstream authorship or submission.

Project Authored PR opened Integrated Commit Relationship
TaystJK 2023-11-02 — 2023-11-02 31486bc3a398 Other project appearance
jaPRO 2023-11-02 — 2023-11-02 31486bc3a398 Other project appearance

Evidence

Generated from source commit c722804317d7 on 2026-09-28. Anything merged after that is not reflected here.