s_musicvolume

Base Jedi Academy

Music volume

At a glance

Field Value
Default 0.25
Value type float
Restart No latch flag is registered.
Manually settable Yes
Cheat protected No
Network scope client-only: Local to the client/UI/renderer.
Category Audio & music
Module engine-client
Renderer All / not renderer-specific
Derivation documented
Confidence high
Added 2013-04-08 in 14cea1563 (how to compare this against your build)
In-game xdocs No
In-game menu Yes: ingame_setup.menu:4383, setup.menu:2453

Values

No discrete value list is enforced or documented in the inspected source.

Enforced ranges

Flags

Provenance

Origin: Base Jedi Academy

Later changes

These commits occur after the ultimate-origin introduction on TaystJK’s inherited first-parent lineage. Registration evidence is exact; behavior evidence requires a changed bound cvar reference or a changed registered command-handler hunk.

Date Change source Commit / subject Evidence Confidence
2015-11-24 EternalJK c8f6ea17a324
Remove SP code
Changed registration, default, flags, module, renderer scope, handler, or gating. code/client/snd_dma.cpp medium
2016-03-24 EternalJK c9c6ab99fdd2
Merge branch ‘master’ of https://github.com/JACoders/OpenJK into japro
Changed registration, default, flags, module, renderer scope, handler, or gating. codemp/client/snd_dma.cpp medium
2018-05-24 EternalJK 097a0d05fa4e
Merge remote-tracking branch ‘bucky/master’
Changed registration, default, flags, module, renderer scope, handler, or gating; and an exact bound cvar-variable reference. codemp/client/snd_dma.cpp medium
2018-10-06 EternalJK 7a07bf3648c0
Optimize
Changed an exact bound cvar-variable reference. codemp/client/snd_dma.cpp medium

Evidence

Generated from source commit c722804317d7 on 2026-09-28. Anything merged after that is not reflected here.