cg_hudFiles
Base Jedi Academy
HUD style
At a glance
| Field | Value |
|---|---|
| Category | HUD & interface |
| Module | cgame |
| Also registered in | cgame |
| Renderer | All / not renderer-specific |
| Network scope | client-only — Local to the client/UI/renderer. |
| Derivation | documented |
| Confidence | high |
| In-game xdocs | Yes — codemp/ui/ui_xdocs.h:79 |
| In-game menu | Yes — ingame_setup.menu:4232, ingame_setup.menu:4267, ingame_setup.menu:4295 |
| Default | 0 |
| Value type | string |
| Restart | No latch flag is registered. |
| Cheat protected | No |
Values
| Value | Meaning | Evidence |
|---|---|---|
0 |
JKA HUD | codemp/ui/ui_xdocs.h:79 |
1 |
Simple HUD | codemp/ui/ui_xdocs.h:79 |
2 |
JK2 HUD | codemp/ui/ui_xdocs.h:80 |
3 |
Elegant HUD | codemp/ui/ui_xdocs.h:81 |
4 |
Quake HUD | codemp/ui/ui_xdocs.h:82 |
Flags
CVAR_ARCHIVE— saved to the user configuration
Provenance
Origin: Base Jedi Academy
- Baseline evidence:
14cea1563762 - Upstream registration evidence: code/cgame/cg_main.cpp:417
- Attribution method:
present-in-openjk-initial-source-import - Attribution confidence:
high - Notes: Identifier is present in OpenJK’s initial Raven source-import snapshot. Dated commit evidence identifies later registration changes relative to the origin snapshot.
Later changes
These commits occur after the ultimate-origin introduction on TaystJK’s inherited first-parent lineage. Registration evidence is exact; behavior evidence requires a changed bound cvar reference or a changed registered command-handler hunk.
| Date | Change source | Commit / subject | Evidence | Confidence |
|---|---|---|---|---|
2013-04-07 |
OpenJK | a09d4827fb0dAdded /codeJK2/ for JK2. Also did a whole bunch of other crap which I shouldn’t have, in hindsight. Have fun! |
Changed registration, default, flags, module, renderer scope, handler, or gating. codeJK2/cgame/cg_main.cpp |
medium |
2013-04-07 |
OpenJK | b319c52fd4edMajor codemp cleanup. Ported modbase. Restructured VS2010 projects. |
Changed registration, default, flags, module, renderer scope, handler, or gating; and an exact bound cvar-variable reference. codemp/cgame/cg_main.c, codemp/cgame/cg_xcvar.h |
medium |
2014-03-12 |
OpenJK | 6c02dcb2a6a2[JK2SP] Assign correct hudfiles in ui module for jk2mode. |
Changed registration, default, flags, module, renderer scope, handler, or gating. code/ui/ui_main.cpp |
medium |
2014-12-03 |
OpenJK | 5ab07009afb3[SP] Fix compiler warnings |
Changed registration, default, flags, module, renderer scope, handler, or gating. code/ui/ui_main.cpp |
medium |
2015-11-24 |
EternalJK | c8f6ea17a324Remove SP code |
Changed registration, default, flags, module, renderer scope, handler, or gating. code/cgame/cg_main.cpp, code/ui/ui_main.cpp, codeJK2/cgame/cg_main.cpp |
medium |
2017-12-29 |
EternalJK | 43b393062090Merge remote-tracking branch ‘upstream/master’ |
Changed an exact bound cvar-variable reference. codemp/cgame/cg_consolecmds.c |
medium |
2018-05-16 |
EternalJK | 5df1fad1b1f6Merge remote-tracking branch ‘bucky/master’ |
Changed registration, default, flags, module, renderer scope, handler, or gating; and an exact bound cvar-variable reference. codemp/cgame/cg_consolecmds.c, codemp/cgame/cg_draw.c, codemp/cgame/cg_main.c and 1 more |
medium |
2018-09-03 |
jaPRO | bdcd618c6771Import japro cgame |
Changed an exact bound cvar-variable reference. codemp/cgame/cg_cvar.c, codemp/cgame/cg_draw.c, codemp/cgame/cg_main.c and 1 more |
high |
2018-09-11 |
EternalJK | 8a080da0044dFixed flashing health tic on JK2 HUD |
Changed an exact bound cvar-variable reference. codemp/cgame/cg_weapons.c |
medium |
2019-04-21 |
EternalJK | 2c42f32bebfcMoved Set2DRatio code for CG and UI into ui_shared, removed CG_Set2DRatio, update renderer widthRatioCoef when changing cl_ratioFix cvar. |
Changed an exact bound cvar-variable reference. codemp/cgame/cg_cvar.c |
medium |
2019-04-22 |
EternalJK | 51081cd07aeeFix JK2 HUD when dead in Siege. |
Changed an exact bound cvar-variable reference. codemp/cgame/cg_weapons.c |
medium |
2020-03-28 |
EternalJK | 070c363f57f9Cleanup displaycontext usage in cgame |
Changed an exact bound cvar-variable reference. codemp/cgame/cg_consolecmds.c, codemp/cgame/cg_cvar.c, codemp/cgame/cg_draw.c and 1 more |
medium |
2022-04-21 |
TaystJK | b6c02420b9df#13 HUD Improvements - new timer (cg_drawTimer 7) and new team scores display (cg_drawScores 3) |
Changed an exact bound cvar-variable reference. codemp/cgame/cg_consolecmds.c, codemp/cgame/cg_main.c |
medium |
2022-04-21 |
TaystJK | 81e53a19e932#13 HUD Improvements - new HUD (cg_hudFiles 4) |
Changed an exact bound cvar-variable reference. codemp/cgame/cg_draw.c |
medium |
2022-04-21 |
TaystJK | 0353b737b374docs for last commit |
Changed an exact bound cvar-variable reference. codemp/ui/ui_xdocs.h |
medium |
2022-10-05 |
TaystJK | 420d7dc3fb1dadd new basejka duel scores overlay wtih cg_drawscores 3 |
Changed an exact bound cvar-variable reference. codemp/cgame/cg_draw.c |
medium |
2023-10-12 |
TaystJK | a07b984fe408Merge remote-tracking branch ‘origin/master’ |
Changed an exact bound cvar-variable reference. codemp/cgame/cg_draw.c, codemp/cgame/hud_strafehelper.c |
medium |
2023-11-03 |
TaystJK | a0faccba9b0f · PR #38Merge pull request #38 from taysta/strafehelper-patch |
Changed an exact bound cvar-variable reference. codemp/cgame/cg_draw.c, codemp/cgame/hud_strafehelper.c |
medium |
2023-11-03 |
TaystJK | 85d0990f8536Adjust the default position of movement keys to the center of the screen |
Changed an exact bound cvar-variable reference. codemp/cgame/hud_strafehelper.c |
medium |
2024-02-27 |
TaystJK | baa02905f40f · PR #130Merge pull request #130 from taysta/tribes-clientside |
Changed an exact bound cvar-variable reference. codemp/cgame/cg_draw.c |
medium |
2024-03-02 |
TaystJK | 1d4c081cb762 · PR #46SnapHUD, PitchHUD, MV_OCPM & MV_TRIBES, Strafehelper refactors, movestyle constants usage (#46) |
Changed an exact bound cvar-variable reference. codemp/cgame/hud_strafehelper.c |
medium |
2025-04-30 |
TaystJK | df1c0a096e1a · PR #232Small Cleanup (#232) |
Changed an exact bound cvar-variable reference. codemp/cgame/cg_draw.c |
medium |
Evidence
- registration: codemp/cgame/cg_xcvar.h:315 (XCVAR_DEF)
- behavior: codemp/cgame/cg_consolecmds.c:312
- behavior: codemp/cgame/cg_consolecmds.c:314
- behavior: codemp/cgame/cg_cvar.c:61
- behavior: codemp/cgame/cg_draw.c:675
- behavior: codemp/cgame/cg_draw.c:716
- documentation: codemp/ui/ui_xdocs.h:79