cl_chatBubbleSelf

TaystJK

While on, the client sends the talk button whenever the console, chat field or a menu has focus, and while the game is unfocused or minimized if cl_chatBubbleUnfocused is on. The game turns the talk button into the chat bubble other players see over you. 0 never sends it.

At a glance

Field Value
Default 1
Value type bool
Restart No latch flag is registered.
Manually settable Yes
Cheat protected No
Network scope client-only: Local to the client/UI/renderer.
Category Chat & social
Module engine-client
Renderer All / not renderer-specific
Derivation code-trace
Confidence high
Added 2026-04-19 in 86f04849f (how to compare this against your build)
In-game xdocs No
In-game menu No

Values

Value Meaning Evidence
0 Never show your chat bubble. codemp/client/cl_input.cpp:1265
1 Show your chat bubble while typing or in a menu. codemp/client/cl_input.cpp:1266

Flags

Provenance

Origin: TaystJK

Dated project introductions

Authored dates come from the exact registration’s first content commit, PR dates identify when work was proposed to each project, and integration dates come from each first-parent mainline. A project merging first does not override earlier upstream authorship or submission.

Project Authored PR opened Integrated Commit Relationship
TaystJK 2026-04-19 2026-04-18 2026-04-19 86f04849f381 Ultimate origin
jaPRO 2026-04-19 — 2026-04-19 86f04849f381 Shared integration commit

Evidence

Generated from source commit c722804317d7 on 2026-09-28. Anything merged after that is not reflected here.