cg_vehicleRange

TaystJK

Offset vehicle camera ranges (useful for ultrawide monitors)

At a glance

Field Value
Default 0
Value type float
Restart No latch flag is registered.
Manually settable Yes
Cheat protected No
Network scope client-only: Local to the client/UI/renderer.
Category Gameplay & combat
Module cgame
Renderer All / not renderer-specific
Derivation documented
Confidence high
Added 2025-11-28 in 174a753ff (how to compare this against your build)
In-game xdocs Yes: codemp/ui/ui_xdocs.h:596
In-game menu No

Values

No discrete value list is enforced or documented in the inspected source.

Flags

Provenance

Origin: TaystJK

Dated project introductions

Authored dates come from the exact registration’s first content commit, PR dates identify when work was proposed to each project, and integration dates come from each first-parent mainline. A project merging first does not override earlier upstream authorship or submission.

Project Authored PR opened Integrated Commit Relationship
TaystJK 2025-11-15 2025-11-15 2025-11-28 174a753ff414 Ultimate origin
jaPRO 2025-11-15 — 2025-11-28 174a753ff414 Shared integration commit

Evidence

Generated from source commit c722804317d7 on 2026-09-28. Anything merged after that is not reflected here.