delay

NewJK / NewMod

Queues the commands after the semicolon to run after the requested number of milliseconds without pausing unrelated command-buffer work.

At a glance

Field Value
Category Engine & diagnostics
Module engine-shared
Also registered in engine-shared
Renderer All / not renderer-specific
Network scope client-only — Local to the client/UI/renderer.
Derivation documented
Confidence high
In-game xdocs No
In-game menu No
Syntax delay <milliseconds>;<commands>
Cheat protected No

Arguments and gating

Arguments: milliseconds, commands.

Provenance

Origin: NewJK / NewMod

Dated project introductions

Authored dates come from the exact registration’s first content commit, PR dates identify when work was proposed to each project, and integration dates come from each first-parent mainline. A project merging first does not override earlier upstream authorship or submission.

Project Authored PR opened Integrated Commit Relationship
NewJK / NewMod 2021-05-21 2021-05-21 0954d89c63db Ultimate origin
TaystJK 2022-04-03 2022-04-20 1dd571383a0d Other project appearance
jaPRO 2022-04-03 2022-04-20 1dd571383a0d Other project appearance

Evidence